Working through zetcode’s wxwidget tutorial: Dialogs (Continued)

This morning I was going through my post’s in ubuntu forum’s and found that someone else was having simliar problems was with playing Maelstrom on Ubuntu… http://ubuntuforums.org/showthread.php?t=864356
I’ve been so focused on the wxwidget stuff, I sort gave up on my sound not working.. Anyway… I followed the link, tried the instructions and still got a no go on the sound. But I’m feeling a little bit more optimistic about this…
One thing I find a little bit frustrating about all this, is that even the simplest things take time… I burned 2 1/2 hours of my precious quiet time on trying to get the sound working…. I’m struck by how ironic that sounds..

Anyway… Lets see if I can finish my review of Dialogs tutorial…
Lets see where did I leave off. Font Dialog.
Lets see what the sample code does.
Ok… Simple app.. It changes the font of some static text.
The static text it “The Agoge” Learn something new every day. Looks like a good scrabble word…
Back to the task at hand…
Pretty straightforward kind of stuff..
Once again.. Accessing the font dialog looks real easy..
Also, this example show’s how to connect up a menu event…
It’s a tutorial worth looking at.
Lots of stuff will come in handy here…

Ok.. On to the next example..
I went through the sample for Custom Dialog.. Everything is fairly straight forward..
I googled “What is the difference between wxWidget and wxDialog and found this link:
http://groups.google.com/group/comp.soft-sys.wxwindows/browse_thread/thread/ce753431fa1d962e/62a25866db625a24?lnk=raot

So essentially a wxDialog can be modal and wxFrame can’t (along with a couple of other minor issues)

Do that completes my review of Dialogs… To Widgets I we go.

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